by Clash of Clans, End of Support: Below iOS 11 and Android 5.0. Deal Special damage to target enemy and inflict Ability Block for 1 turn. Ideal Mod Setup for SWGoH Mace Windu: Mace Windu is now relevant in the game as a tank on a Jedi Master Kenobi team and in other teams too, so make him as tanky as possible to benefit from the added Health in his kit and the added Health and Protection up from JMK's leadership. At the start of Mace's turn, dispel Stealth on all enemies and a random enemy (excluding raid bosses and Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted. Lunar New Year Celebration Content Splash! Inspiring Through Fear Unique Team Abilities: Clash Champs is your premier esports News hub for Clash of Clans as well as an Official Tier 3 content creator for Supercell. Clan Game Rewards August 22-28 Anniversary Games! Capital Ship Upgrades - Mace Windu is a limited Fleet Challenges that provides blueprints needed to get the Endurance Capital Ship up to 6 Stars. Today we talk about the potential for a Mace rework, take him against Malak, and we talk about our new Senior Producer who was hired who also works on the other secret Capital . (3 Turn Cooldown). Which means the new abilities and changes to the current abilities will be live in TW/GAC immediately once the update with the rework is released at the ability upgrade level that was locked in. Jedi Masters Mace Windu, Kit Fisto, Agen Kolar and Saesee Tiin are killed by Darth Sidious Anakin Skywalker turns to the dark side of the Force and becomes Darth Vader Darth Sidious accuses the Jedi of treason and issues Order 66, destroying the Jedi Order Beginning of the Great Jedi Purge Combatants Sith Order Jedi Order Strength 1 Sith Master While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance. This page presents the best mods for Mace Windu in Star Wars Galaxy of Heroes. Mace gains 30% Max Health. by Brawl Stars, Th13 Clash Community: The Ornamental Holiday Event, Th11 Community Event: The Ornamental Holiday Event, Carbon Fin Interview Courtesy of Clash School by Big Vale, Goodbye CRL 2020, Hello CRL 2021! Mace won't be transforming any team into a juggernaut even though he does make some teams stronger. For new abilities, this is Level 1 since the ability didnt exist when a player locked their roster. This attack deals bonus damage equal to 5% of Mace's Max Health. New Gadgets! by Clash Royale, Let The Slash Royale Begin! MAINTENANCE: NEW MODES IN MAP MAKER! I think Mace may be designed to save GAS in this team. Deal Special damage to target enemy and inflict Ability Block for 1 turn. You could also put him with Padme if you're not using her under JMK and you want to replace GK in that team. https://teespring.com/stores/ahnaldt101Follow me on Twitter and Facebook! What is more, you earn Champ Bucks while doing something you love, Clashing! Mace Windu is officially getting a rework in Galaxy of Heroes and it looks AMAZING! Since there are already 5 ships with the Sith tag and the TIE Interceptor has Sith synergy as well, by dropping one or two more . var gearLvs = ["Gear_1", "Gear_2", "Gear_3", "Gear_4", "Gear_5", "Gear_6", "Gear_7", "Gear_8", "Gear_9", "Gear_10", "Gear_11","Gear_12","Gear_13", "Relic_1", "Relic_2", "Relic_3", "Relic_4", "Relic_5", "Relic_6", "Relic_7", "Relic_8","Relic_9"]; TH14 attack strategies YOU should be using! Hed also be a solid option as a 5th in a jkr team, between his tm swap, tm gain, and assist call. (3 Turn CD). document.getElementById(val).style.display = 'block'; This attack deals 75% more damage if Mace Windu is affected by Defense Up. Mace Windu. If target enemy had Shatterpoint, both Mace and target ally recover 30% Protection. Level 8 Invincible Assault Deal Special damage to target enemy and inflict Ability Block for 1 turn. Prestigious JURIX conferences have been held annually since 1988. Content Creator A How To Guide from Big Vale, Gold Rush Challenge on Amazons GameOn App. Stats are for the maximum usable Gear Tier and 7 Star. if(target.style.display === 'none'){ What I would like to have seen in testing is a double tank option. See, Mk 3 Chiewab Hypo Syringe Prototype Salvage, Mk 7 BlasTech Weapon Mod Prototype Salvage, Mk 2 Neuro-Saav Electrobinoculars Prototype, Mk 5 Nubian Design Tech Prototype Salvage, Mk 6 Nubian Security Scanner Prototype Salvage, Mk 3 Merr-Sonn Thermal Detonator Prototype, Mk 3 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 8 Neuro-Saav Electrobinoculars Salvage, Mk 8 Neuro-Saav Electrobinoculars Prototype, Mk 8 Neuro-Saav Electrobinoculars Component, Mk 5 Merr-Sonn Thermal Detonator Prototype, Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Tactical Data Prototype Salvage, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 12 Czerka Shield Generator Prototype Salvage, Mk 7 Kyrotech Shock Prod Prototype Salvage, Number in order of most important, 1, to least important, https://wiki.swgoh.help/index.php?title=Mace_Windu&oldid=18694, This attack deals bonus damage equal to 5% of Mace's Max Health, If target enemy had Shatterpoint, Mace gains 50% Turn Meter, If target enemy had Shatterpoint, remove 50% Turn Meter, If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter, If target enemy had Shatterpoint, both Mace and target ally recover 30% Protection, Jedi allies recover 10% of their Health when they score a critical hit, While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance, At the end of each turn, if another ally with Protection was damaged by an attack that turn, Mace gains 3 stacks of Resilient Defense (max 8) for the rest of the encounter if he has not gained Resilient Defense this way since his last turn, At the end of each turn, if another ally with Protection was damaged by an attack that turn, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter if he has not gained Resilient Defense this way since his last turn, When an ally damages an enemy with Shatterpoint, all allies recover 10% Protection, and all Galactic Republic Jedi allies gain Foresight for 1 turn, At the start of Mace's turn, a random enemy is inflicted with Speed Down for 1 turn. Some unfortunate news for Galaxy of Heroes in this video. <<<
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